package gameStates.passes;

import com.jme.renderer.pass.BasicPassManager;
import com.jme.renderer.pass.Pass;
import com.jmex.game.state.GameState;

public abstract class AbsPassManagerState extends GameState {
	
	public abstract void removePass(Pass pass);
	
	public abstract void addPass(Pass pass);
	
	public abstract BasicPassManager getPassManager();
}